Looking at the video now, I could have potentially just gone back and forth between the first two and skipped the last 2 if I held out for a couple of seconds longer (and delayed my CDs a couple of seconds) which would have saved 5-10 seconds~ of useless movement. Maximum DPS -> Minimize movement -> Your EHP (Effective Health Pool) for the encounter -> Cooldowns / Jammy mechanics -> Anything you can setup before the fight starts while standing around in the arena (e.g. teleport / portals / health orbs)Ĭomment by ExpensivehamDid this as a fire mage with 526 ilvl, 4pc t15, no legendary meta gem. Start the fight off in the center of the room. Pop mirror images and time warp, then put nether tempest on all 4 statues. if you get your combust procs lined up too late on the first statue due to bad rng, swap to a different statue and use your pyros+combust on that so you don't overkill the first. Keep refreshing Nether Tempest on the statues, preferably before Time Warp wears off so that the DoT gets the 30% haste. When your Ice Barrier wears off and you start to take some damage, ice block to remove all debuffs. Cold snap as soon as you can benefit from the heal and then ice block again when your debuffs get high. The ice blocks will save you a lot of time because you don't have to run around and reset your debuffs. I had about 3 seconds left on the enrage.Ĭomment by gamer1494528 ilvl feral druid doing 138k on this (no buffs because my server is dead) and I cant even get the fourth statue down let alone kill mingus before the enrage.
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